Gameplay beta · real-source vehicle and soldier replacements pending
COMBINED ARMS TEST RANGE Boots. Tracks. Rotors. Enter a shared local range. Walk with your squad, crew the tank, or fly the helicopter. Every visible object uses Gaussian splats.
512 × 512 m per beta range. Assisted physical handling and simplified training combat. Photoreal assets, structural damage and the full 10 km² world remain in development.
YOUR STARTING VEHICLES M1A2 SEPv3 Abrams Driver · Gunner · Commander
UH-60M Black Hawk Pilot · Copilot · Door gunner · Troop seats
Real variant names define the replacement targets. Current vehicle shapes are rejected visual fixtures retained for gameplay testing.
N · 000°
+
Click the range to capture the mouse · F enter · C change camera
ON FOOT 0 km/h
Return to spawn
F · Enter vehicle
SQUAD COMMAND 1 Follow 2 Board 3 Exit
Vehicle seatChoose seat Change seat
Close LIVE GAUSSIAN ALLOWANCE One splat to a googol. Lower the visible density for play, or raise the allowance for stress tests. Physics continues at its fixed rate.
Requested allowance 8,000,000 Exact allowance · integer or 1e100 1 250k 1m 8m Googol
Enter the range to see the actual rendered count.
The slider covers 1 to 10¹⁰⁰. Resident allocation obeys the engine and GPU limits. A larger request does not create missing source detail. Tiny allowances omit visible parts; approximate surface thinning is not a finished LOD system.
Open the asset stress lab → Close FIELD CONTROLS Move. Crew. Communicate. W A S D Walk / drive / helicopter cyclic Shift / Z Sprint on foot / throttle or collective up / down Space Jump on foot / handbrake on ground Mouse / middle click Free look and aim / reset camera Q / E Lean on foot / helicopter yaw pedals F / C / V Enter or exit / camera / vault low barriers Left click / R / X Fire / reload / horn 1 / 2 / 3 Squad follow / board / disembark Enter / Escape Text channel / release mouse Stop before leaving a vehicle. Land before leaving the helicopter. The pilot flies; the door gunner fires. The tank driver has remote firing access while the gunner seat is empty.